Introducing OpenPostPro !
Posted on March 26th, 2008 in Projects | 2 Comments »
Let me introduce you my last little creation OpenPostPro.
During the time I wasn’t working in any company, I was working as freelance graphics programmer for my “soon-to-be” open source post processing framework. The aim of this framework is to provide an easy and fast way to create a chains of different post-processing effects.
It is being developed with C++, DirectX 9c and HLSL. Most of the shaders don’t even require shader model 2.0.
So far, these are the available effects :
- Basic
- Black And White
- Invert
- Sepia
- Thermal
- Box Blur (4×4)
- Brightness
- Contrast
- Sobel 1D (3×3)
- Sobel 2D
- Sharpening
- Gauss Blur Separable (7×7)
- Gauss Blur (3×3)
- Kawase Blur
- Glare
- Downsampler (2×2,3×3,4×4,5×5)
- To Luminance
- Compute Average Luminance
- Compute Max (Color, luminance or whatever you need)
- Supress LDR (using a threshold: number or another texture)
- Tonemapping (Reinhard operator) and glares
And here some screenshots :
I will upload better pictures when I have more time. Until then, just let you know that I am looking for support to update and manage this project! If you are interested please contact me!
2 Responses
estas onfire
you may be interested in ImageMagick and Free Frame.
You’re on fire!