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Boulder Dash 30th Anniversary is out!

by Pol Jeremias on October 15, 2014

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I am happy to announce that Boulder Dash 30th Anniversary is available for free on the App Store for iPhone/iPad . This is a very special moment since it was the first game we worked on at SoMa Play when the company started back in 2013. The game was developed using Unity , a cross-platform game engine/platform/editor.

Download it here:


Shadertoy Hackathon @ Siggraph 2014

by Pol Jeremias on September 24, 2014

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For the second time ever we (Beautypi) hosted a Shadertoy Hackathon, this time it was part of the official Siggraph 2014 program. The theme for the hackathon was to make something with “spheres” or “circles”.


The winner was “Total Noob” by “dynamite” :

Second prize : “PlasmaBall” by “kaspard” :

Third prize : “sphere” by “hughsk”:

Here are some pictures from the day of the event:

11277_358664280947213_8910673700752318717_n 2014-08-12 11.05.11 2014-08-13 10.40.04 ShadertoyHackathon2_ST1_FRONT

For more information :

First Screenshots – Boulder Dash 30th Anniversary

by Pol Jeremias on March 29, 2014

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This is the first game we worked on at SoMa Play. We literally started the studio making the game and the tools to make Boulder Dash levels!

The official announcement is here :

And these are some screenshots from the game :

firefly-chase Ramps TimeFreeze