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Painting with code

Shadertoy competition

The month-long Shadertoy Competition concludes during SIGGRAPH 2015. The three most impressive entries are shown during Real-Time Live! and one is selected as the best shader. More information: www.shadertoy.com/events

Discovering the New Frontier of Shadertoy

In this session, the Shadertoy.com creators will change the way you think about fragment shaders. During the last three years, the Shadertoy community has been trying to answer one question: What can a fragment shader do? The results have been …

Shadertoy: From the Web to Virtual Reality

What is beyond the web? In this talk the Shadertoy.com creators will cover how Shadertoy has changed and evolved over the years. The website started as a small community to create and share procedural shaders, growing to host more than 4000 …

Shadertoy: Learn to Create Everything in a Fragment Shader

Shadertoy: Do You Know What a Fragment Shader Can Do?

Shadertoy: live coding for reactive shaders

Shadertoy allows developers to live-code procedural shaders that react to music, videos, and webcams using HTML5 and WebGL. These creations are shared with the community, making Shadertoy a great repository for finding inspiration, learning, and …

Beauty: Real-Time Visuals

Visual performances such as those seen in exhibitions, museums, and night clubs should take advantage of advanced rendering technology to create the most immersive experience possible. This project achieves immersion by merging three principles: reactivity, visual quality, and interactivity.

Solving Local Reflections: A Direct Methodology

Reflection and refraction are key processes intended for realism within simulation platforms. There are several parameters related to those techniques whose values have been traditionally selected by using subjective criteria. This paper presents an …